Blizzard's Overwatch

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Apr 26, 2007
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#76
This just popped up in my YouTube newsfeed and thought it'd be good to post here.


For those that don't have the time to watch the video (as the title says, it goes on for about 40 minutes), TotalBiscuit discusses the nuance and debate surrounding Overwatch's cosmetics and the two systems (micro-transaction and progression) for the cosmetics.

The gist of the video is that (a) Blizzard's decision to have a progression system is justified by consumer demand, (b) Blizzard is in the right for making the unlockable elements purely cosmetic because it makes the game purely about the mechanics, (c) the micro-transaction system Blizzard uses is not anti-consumer because its for a product that doesn't affect the gameplay, and (d) the main area for improvement is in the fact that the loot boxes have an RNG factor to them, and that encourages grinding (albeit for something that doesn't affect gameplay).

My two cents on the subject is that it really isn't an issue. After all, as TB said, the items obtained from loot boxes are cosmetic; they don't affect gameplay whatsoever. Blizzard also did a good job of avoiding unnecessary focus on the micro-transaction system. It's just there for people who really want those cosmetic items, but lack the time or patience to grind loot boxes.

The one area that I am on the fence about is the RNG factor that the loot boxes have. While I would've preferred the League of Legends method of getting skins (you can earn in-game credit for a specific skin for a specific character), I think the random loot box system is a tolerable way of Blizzard integrating the consumer-demanded progression system. The RNG factor could (big emphasis here) encourage players to grind for loot boxes, but it isn't by any means forced nor is it for anything game-changing, thus it really isn't anti-consumer in any way.
 

ID

The Katboss
Administrator
Apr 17, 2007
2,749
482
34
Northern Kentucky
www.katbox.net
#78
I said before I wasn't getting Overwatch. I'd lost a lot of trust in Blizzard over WoW and the initial state of Diablo 3. And really Overwatch didn't seem all that interesting to me, but I wound up getting it because so many of my friends were playing it.

Having gotten it I'd like to eat my words. The game is very well made and fun to play provided you're in a group that can at least stand up to the opposing force. The action is fairly quick so if there's a significant disparity you can get steamrolled hard. The first time I tried playing PVP I was kicked around so badly I rage quit.

Last night though I got into a group with @Ferel and some of his friends and it turned out to be a lot of fun. We were slightly outmatched but as long as I stuck with simpler heroes it worked out pretty well.
 

Tenjen

Lynx Ram
May 19, 2008
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half-bah maow's*
#79
yep i wuld suggesting playing with people you know or joining a gaming community/clan who play it
 
Apr 26, 2007
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#80
I can confirm that playing pick-up games is a roll of the dice -- both in terms of performance and general enjoyment. This is especially true during 'peak hours' like on the weekends, since you're more likely to be grouped up with unfriendly folks, then.
 
Apr 26, 2007
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Arizona
#82
For those of you who don't play or just haven't been following, Blizzard has finally graced us Overwatch players with the implementation of a Competitive Mode. Unfortunately, it seen as an abyssmal mess, by many.

The Competitive Mode basically takes the twelve maps currently in the game and splits them up into one of four game types: assault (capture the point), escort (escort a cart across the map), hybrid, and control (king of the hill, basically). Each game type has a different scoring system.

When you fire it up, initially, you're asked to play ten competitive games for placement, and herein lies the first big problem that I, personally, encountered. As with any other multiplayer online game, you will be brutally torn apart if you go into this with pub groups/PUGs -- doubly so if you do not have a headset. I learned this the hard way by going 1-9 in my ten placement games and earning me the low rank of 32, despite getting gold medals 60%+ of the time.

After you get your skill rank, you play competitive games to make it go up and down, accordingly. This brings me to my second problem: ranks are atrociously difficult to raise. There are reports of players getting, say, a small sliver of rank EXP for winning, but losing a whole MMR rank for losing a match. While it'll take something like two dozen games to get one MMR level up, you only need to lose one game to lose a whole level.

Lastly, Blizzard is sticking with cosmetic rewards, just as they did with lootboxes. Winning matches (not rounds) snags you a competitive point each. These competitive points can be spent on unique, golden skins for in-game weapons -- which is all-well-and-good. The downside, here, though is that just one of these skins costs 300 competitive points.

Let's do some math: someone with a 50/50 win-lose ratio wants to get a gold skin. If he's lucky, he'll get the 300 points needed in, say, 500 games. However, if he's straight-shooting a 50/50 ratio, it'll take something like 600 games.

600 to 500 games x 20 minutes/match = 12k to 10k minutes of game time
12k to 10k minutes --> 200 to 167 hours of game time

Unless you're very good at this game, these numbers aren't far off from what you're going to expect, if you want to grind for a gold skin. Hell, I've been playing for a little while and I only have ~60 hours on the game!

Anyways, I'm happy Blizzard is developing this game more because, all the gripes aside, its a very fun team-based FPS. That said, competitive matchmaking is an absolute mess and I feel like Blizzard is encouraging grinding. Not a bad thing compared to the pay-to-win stuff you see a lot, but its still a little disappointing.
[doublepost=1467909867,1467220286][/doublepost]I dislike double-posting in these threads, but I figured it was worth doing so with this big of an update.

Overwatch just hinted at a new hero coming to the game via Twitter.

Twitter Post said:
[ARCHIVE] Communications Records of Ziegler, A. – Overwatch File 00231 – Security Classification: CONFIDENTIAL

For those that can't see the picture, it's a blueprint for a "prototype biotic rifle" that appears to use the same healing tech as Mercy's caduceus staff.

Torbjorn notes as followed: "As discussed, this is the proposed rifle that could be equipped by medics in the field. Despite what my esteemed colleague will surely suggest, the application of her biotic technology is ONLY intended to be used for healing."

Mercy has notes on this: "While Torbjorn has, as ever, put forth very clever design for his latest weapon, I would like to remind everyone that my intention when agreeing to the development of different biotic delivery mechanism was to save the lives of Overwatch agents and others in need of medical aid. With his latest proposal, it is clear to me that we are on the slippery slope to modifications that will inevitably result in a weaponized version of this technology: something that I have been completely opposed to from the beginning."

It sounds like Torbjorn developed a way to package a healing agent in a cylinder-like 'magazine' and its distributed by, well, sniper fire. Doesn't say what form it takes (e.g., syringe, sphere), but the rifle sounds like it heals by shooting people.

Some other things worth noting are that the blueprints were forwarded to "J. Morrison" (Soldier 76) and "G. Reyes" (Reaper), so this design has to date back to before the break-up of Overwatch -- back when the two were the commanding forces in it.

There's also another version of this blueprint on the Brazilian Overwatch Twitter page that bears the name "A. Amari", referring to Ana Amari AKA Pharah's mother. This makes things interesting because Ana Amari (a) was one of Overwatch's finest sharpshooters and (b) we don't know if she died or just disappeared.

A lot of fans also point out that Reaper, when playing on Dorado, has a random quip where he says "Where's Sombra when you need her?". This hints that she may be an operative for the organization Talon -- which both Reaper and Widowmaker work for.

All this, combined, leads many to believe that the new Overwatch hero will be named Sombra and play as a support sniper that heals via sniper shots. Lore-wise, we're suspecting she'll be an incognito Ana Amari as a former Overwatch sharpshooter gone rogue and working for Talon.
[doublepost=1468948199][/doublepost]I'll just go ahead and drop this here, then.


Also, a lot of fans were wrong about the Ana = Sombra theory. Apparently, according to the devs, Sombra is an entirely different person from Ana.
 
Likes: Scott Harvey

Scott Harvey

Local Game Enthusiast and Wannable 3D Animator
Apr 17, 2014
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New York, United States of America
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Never a dull moment
#83
Just gave Ana a try today, myself. She definitely has a high skill-ceiling, but In the right hands I bet she can be very useful to a team with all of her various supportive abilities, as well as her sleep-stun to leave tanks open to make pushes a little easier. Best use I've found for her so far is she's an excellent counter to bastion's who like to camp on choke points.

Also, my gamertag is ScottHarvey#11593. Feel free to add me.
 

Locke

Tigresses! Soooo many tigresses!! <3
Apr 26, 2007
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www.furaffinity.net
#85
I'm in, folks. Getting into practice on hapless bots for now, getting to know the characters, see who suits me. I'll be into the real thing soon.

scythemouse#1547
 
Apr 26, 2007
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#86
For those of you just getting into this or who are still active players, you're in luck. Blizzard just announced some new content coming for this summer.


Overwatch Blog said:
For the next three weeks, we're celebrating the spirit of competition in true Overwatch fashion. Earn special seasonal Loot Boxes, collect over 100 new cosmetic items, and hit the field with your friends in our latest brawl: Lúcioball!
 

ID

The Katboss
Administrator
Apr 17, 2007
2,749
482
34
Northern Kentucky
www.katbox.net
#87
So Blizzard sent a banwave out to catch botters and other forms of cheaters. Curran and I were laughing over the tears of the cheaters and Curran posted a screenshot of a cheater vowing revenge.

Well guess whos under DDOS attack tonight? WE THOUGHT THEY WERE JOKING.
 
Apr 26, 2007
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#89
I agree with ID that the salt and outrage coming from the cheating community over this is absolutely hilarious.

Here's an album of screenshots, in case anyone wants to see how upset people are.
 

Tenjen

Lynx Ram
May 19, 2008
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half-bah maow's*
#90
that link is glorious. But man what is up with "do you have skype, how do i join anonymus?"

like... jeez...
 

Tenjen

Lynx Ram
May 19, 2008
3,377
128
Personal Text
half-bah maow's*
#94
new legendary emote for D.va on the ptr

you need to see this

http://imgur.com/gallery/lDcMG

The game she's playing is 3 vikings (very old Blizz game), the drink is Dr Boom (itself a OW reference to a wow char and HS card; as well as their worlds version of Dew) and the chips are a D.va branded version of Dorito's.

also new reinhardt skin. this was the armor of the king of the Crusader Knights, who Rein served


[doublepost=1471616975,1471593722][/doublepost]also the bastion short was quite sweet and brings across his identity and motivations. Though not quite the circumstances behind how he got involved in the ongoing problems in the present age. We'll see though
 
Apr 26, 2007
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Arizona
#95
To add frosting on to the cake that is new content (new map included) coming in the next big update, this was just posted to the Blizzard forums.

http://us.battle.net/forums/en/overwatch/topic/20748794686

The hype for Sombra is getting real.

To elaborate a little further on what the online community (namely the Blizzard forums and /r/overwatch, on Reddit) has found:
  • The account name, Skycoder, is likely a playful jab at the fans and conspiracy folks who said that there was some bizarre code in the skybox over the map used in Lucio Ball.
  • The binary in the title (00110010 00110011) converts to the number 23. Sombra, if released, would be the 23rd hero of the roster.
  • The Spanish text that's in Skycoder's post (la que tiene la informacion; tiene el poder) essentially translates to 'She who has the information has the power'.
  • When the above-linked page is opened and starts glitching out, you see a warped image of Reaper. Reaper's the hero that namedrops Sombra specifically when he's used on the payload map Dorado. Thus, it's believed that Reaper (as well as Widowmaker) work with Sombra as part of the group known as Talon.
  • Finally, the code that is printed at the end of the ARG event can be decoded using an online decoder like this. When the code was put through it, you got an ASCII version of Sombra's skull icon.

It's worth noting that this isn't entirely new. The Sombra ARG, if you'd call it that, has been running since July. The Game Detectives Wiki has a whole page for it here.
[doublepost=1478294054,1472000586][/doublepost]

The elusive Sombra is finally revealed.
 

Thelordoflemonz

Katbox Forum Member
Oct 24, 2014
147
10
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#97
i dont know why but i thought sombra was gonna be a robot/cyborg of sorts from all the previous hints and secrets people uncovered...
She is a cyborg. She has several robotic components all over her. So she is a cyborg in the technical sense, to the same degree as McCree and Symmetra.
 
Apr 26, 2007
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Arizona
#99
Blizzard posted a new comic, to ring in the holidays. Quite the cute piece.

http://comic.playoverwatch.com/en-us/tracer-reflections

As cute as everything is, in this comic, this actually shines some light on a lot of interesting lore bits.
  • The biggest reveal is, of course, that Tracer is confirmed to not be straight, and lives with her roommate and partner, Emily.
  • Tracer does not need to wear her time stabilizer so much as keep it nearby. The comic shows it on a charging dock, in her living room, and Blizzard clarified it in a tweet.
  • Genji and Mercy still keep in touch via letters, which I think is pretty cute and definitely shipper fuel.
  • Pharah has ties to someone in Canada, perhaps a close friend, spouse, or maybe it's her father. If the person she's sitting with is her father, perhaps he's First Nations, and that'd explain her Native American-style skins.
 

Phuufy

Super Duper Drawer Person!
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Rainbows and Unicorns -- and Giant Super Crab Mechs!
Blizzard posted a new comic, to ring in the holidays. Quite the cute piece.

http://comic.playoverwatch.com/en-us/tracer-reflections

As cute as everything is, in this comic, this actually shines some light on a lot of interesting lore bits.
  • The biggest reveal is, of course, that Tracer is confirmed to not be straight, and lives with her roommate and partner, Emily.
  • Tracer does not need to wear her time stabilizer so much as keep it nearby. The comic shows it on a charging dock, in her living room, and Blizzard clarified it in a tweet.
  • Genji and Mercy still keep in touch via letters, which I think is pretty cute and definitely shipper fuel.
  • Pharah has ties to someone in Canada, perhaps a close friend, spouse, or maybe it's her father. If the person she's sitting with is her father, perhaps he's First Nations, and that'd explain her Native American-style skins.
Or that Torbjorn has like a crapton of kids and is happily married. Again, confirmed by Blizzard.